Welcome!

Welcome to my site!

To keep up to date on my projects and life, head over to the blog and read all about it.

The site is an ongoing Work In Progress. So bear with me. I am currently working on finishing up an online portfolio. So that should be up soon.

For now, there are notes on any projects I have worked on over on the blog, or play the completed one (or at least the ones that I could present easily on my site) on the right. Please feel free to browse around.

If you are interested in contacting me, check out my resume and/or one sheet. All my necessary information is there.

o7

Monday, And Not Done

So it's Monday (technically Tuesday morning) and I am not done Pazaak. That's cause my couch has it out for me, and every weekend, as soon as I sit on it, I fall asleep. True story. I'm scared, send help.

However, I just sat here for about 2 hours and started tying up loose ends. By loose ends I mean ai. Yeah that was fun... I've been keeping track of how long I've been working on this project, I started taking notes of what I did when I did it, but I was so busy working on it at those times, that I didn't get time to post about it, hence my memory of EXACTLY what I did when is a little blurry.

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New Year, New Project(s)

So XNA is over. And on to Animation and Modelling. Which means I have a little more free time to program on the side. So naturally, I started a new game.

Last year some time, a friend recommended I recreate Pazaak. The card game from Bioware's Knights of the Old Republic. After looking into it, I found many sites with the actual game online. So people have already ported it, but I figure why not still do it. It'll be an interesting game format to wrap my brain around. I figure at the start I'll do it in flash to get the prototype done and understand what I will need to make the game how I want it. Later on I hope to port it over to other platforms, but we'll see.

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Happy New Year!

Last post of the year. Thought I'd recap my year. At least the highlights. I'm sure I'll forget some good stuff, but no one else will ever know. :)

This year was particularly good for me. School was great. I officially learned to code, and started coding. At this point I probably have eight to twelve games/prototypes under my belt. Some from class projects, but most from side projects that I decided to work on myself.

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TRINIDAD & UPDATES

So I'm back home in Trinidad for the holidays. I have had many things happen since last post, and I really need to talk about them. But right now, I'm lazy. So I figured I'd write a post about the post that I'm going to write next time I write a post. SMRT aint I?

So here are the things next on the post itenirary...

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"FAITHLESS" HUMANITY?

If you don't know what the Scrawl Experiment is, go edumacate yourself... Or read my TL;DR explanation.

The words on the website ask a question, and you answer it via any medium of your choosing. You can write a short story, record a video, sing a song, make a game (this one I plan to do ONE day). I decided to make an effort and try to submit something. I wanted to make a game originally, but this "theme"/question would've required too many predetermined scenarios, and I didn't really have too much time, or imagination to do it. Maybe I'll still try to do something over the holidays. It'll be interesting.

Anyway, just let it be known that I am in no way a writer. And I also rambled quite a bit on a tangent, but tried to keep the tangent applicable to the question.

Here is my Scrawl submission for the month of November.

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